Sound Effect Listings

The Legend of Aramelle – Episode 12 Sound Effects

Of course it would be in the final episode of the series that I had the most trouble with the audio! It seems that one microphone wasn’t working correctly so two actors lines were extremely quiet. I had to isolate their audio and edit them on their own track to make it audible. I’ve edited it as best I could, and it works pretty well, it just has the unfortunate side effect that there’s some background interference audible in their lines, as a result of it being heightened. It sounds a little bit like wind though, so as they’re all outside or on mountains, if you use your imagination it’s not so bad!
Plus, I wanted to make sure it was audible as some of the lines lost were important to the future plot!

Mixed Sound Effects:
Walking through prison corridors: Witch Princess Gamelan Melody mixed with Water dripping in cave freesound and Cowboy boots walking (Adobe)

Adobe Sound Effects used:
Liquid Water River flowing water – River
Coin Flip and Catch Ringing Spin – Jewel
Foley Cinder Block Sand Scrapes – Cave moves position
Liquid Water Water Ballon Dropped in Water – Spoon dropped in cauldron
Foley Coin Moving in Hand – King Gideon gets money out
Ambience Ocean Shore – Ship in bay by Isle of the Sirens

BBC Sound Effects used:
Ship creaking: Thames Sailing Barge, Atmosphere Below Deck Under Sail, With Creaking Wood. (Recorded On Board S.B. Pudge.) (Bought)
Doors Prison Cell – Prison Door Cell, opened and shut (Bought) – Door to Prison opened and closed
Boats Rowboats Punting – Needed a noise of driftwood to show what Barry is floating down the river on. (Bought)

Pro sound effects used:
Whistler Mountain Canada Light Buffeting Wind – mountain ambience (Bought)
Sparkles Glistening Metallic Swells – Sound of jewel map being projected. (Bought)
Sucky Woosh – Noise for the ghosts method of travel and appearance – more will be revealed how this works in series 2! (Bought)

Cast for:
Ship onto Table out of pocket – Aramelle takes jewel out of pocket
Crew Cheering
Crew executing orders
The “Woo” that Orson says was supposed to be another round of the crew cheering, but realised in editing that as they’ve just gone off to execute their orders, it didn’t make sense, but Orson was still there, so he could cheer for Aramelle all by himself.

Music by Jean Loup-Pinson:
The Village Krumhorn
Grim Reaper theme

Freesound for:
Cauldron bubbling – Water Bubbling – Same as last episode. water bubbling by ultraaxvii — https://freesound.org/s/591151/ — License: Creative Commons 0

Sound Effect Listings

The Legend of Aramelle – Episode 11 Sound Effects

Adobe Sound Effects used:
Multimedia Internet CD Rom Flash Beep High Pitch 33 – Orson arrives in cabin
Liquid Water River flowing water – River
Weapon Sword Hit Metal Off Center 01 – Guard bars entry
Concrete shoes walking – Walking through prison
Human crowd mumbling – Aramelle sees future in cauldron
Impact Metal Bang 01 – cell door opened

BBC Sound Effects used:
Ship creaking: Thames Sailing Barge, Atmosphere Below Deck Under Sail, With Creaking Wood. (Recorded On Board S.B. Pudge.) (Bought)
Doors Prison Cell – Prison Door Cell, opened and shut (Bought)

Pro sound effects used:
Whistler Mountain Canada Light Buffeting Wind – mountain ambience
Prison Gate Metal Gate Open Close
Crowd Foot Stomps Interior Reverberant Theater – crowd marching
Bells Cathedrals – ringing wedding bells as Aramelle looks in cauldron
Pot Hit Metal Clang Impact – Aramelle knocks cauldron

Cast for:
Normal Squawk 2 – went for a different option on the squawking as I didn’t think Liam would turn into the exact same bird!

Music by Jean Loup-Pinson:
The Village Krumhorn
Grim Reaper theme

Mixed sound effects:
Scolex water dripping in cave – freesound mixed with Gamelan melody by Jean

Freesound for:
Cauldron – 93214__freed__iging_21a_the-cauldron – freesound Cauldron a looking in: IGing_21a_The Cauldron.mp3 by Freed — https://freesound.org/s/93214/ — License: Attribution 4.0 – used this for the beginning of the magic when Aramelle looks in the cauldron. Only used the first few seconds and looped it.

Sound Effect Listings

The Legend of Aramelle -Episode 9 Sound Effects

Mixed sound effects for:
Exterior Castle Courtyard – Crowd Exterior Daytime Courtyard…Blenheim Palace (Prosound: Bought) mixed with Pirate’s in crowd – Pirate Murmur Constant Calm… (Prosound: Bought). Both of these together sounds enough like a crowd, though the crowd does sound annoyingly distracted. Though I do like the fading up of the pirates, as you can hear an “Arr!” just at the moment that “I can’t see no pirates either,” is said!
Torch gets knocked over – Fire torch burn in wind, short (Prosound: Bought) Impact firewood grab (Adobe) – mixed these two together. It was too much noise for the fire to be burning the whole way through, so added it jsut before it gets knocked over.
Crowd fights – Episode 9 general screaming fighting (Cast) mixed with Crowd panics – Human crowd footsteps running and screaming (Adobe) and Fire burning – Torch fire burning roar intermittent crackles (Prosound: Bought). Wanted quite a few noises here so you can tell it’s pandemonium and no-one knows whatr’s about to happen at this point!

Cast for:
Soothsayer Faints – Episode 9 Soothsayer fainting
Soothsayer wakes up – Episode 9 Soothsayer wakes up
Crowd panics – Episode 9 crowd panics
Orson gets hit – not a sound effect, just good acting!

Prosound for:
Soothsayer’s cave – Breaths Creepy Ghostly Wind – (Bought). I originally wanted a more cave-y type setting for this, but it sounded too similar to the dungeons, think this makes it seem more like the soothsayer is sitting on top of a mountain!
Aramelle and Gideon have tug of war with drum – Swing Set Swing (Bought). Could not for the life of me find anything that sounded like a drum being pushed back and forth, think this works though as it’s only a few seconds.
Giant pours water over fire – Water pour –(Bought).
Flood water – Water lap heavy sloshy crashing tidewater – (Bought).
Aramelle puts Orson on tree branch – Water splash tree branch drop – (Bought).
Aramelle bangs drum and giants hear – Distant Booming Muffled Thumps – (Bought). Very difficult to find drum noises, it turns out! This one works well, as I’ve added an echo and slowed it down.

BBC used for:
Dungeon door opening and closing – Doors Prison Cell Open and Shut (Bought) – the same as used in episode 3

Adobe Sound Effects for:
Leaving soothsayer’s cave – Foley Footsteps Cowboy Boots Debris Dirt Walking – Needed something so you’d know they’d left the cave before the soothsayer woke back up.
Orson gives sword to Aramelle – Weapon broad sword hit metal tink
Aramelle fights – Impact sword impacts

Music:
The Village Krumhorn stem
Persephone theme

The Legend of Aramelle

The Legend of Aramelle Sound Effects – Episode 8

Cast for:
Bird Squawks – Captain Liam answering Aramelle’s questions.

Prosound for:
Waves, ship creaking – ship – Thames Sailing Barge, Atmosphere Below Deck Under Sail, With Creaking Wood. (Recorded On Board S.B. Pudge.) (Bought).
Sparkles Glistening Metallic Swells – Jewel map being projected. I did want to use this for the rest of the scene, but it was distracting so I faded it down after a few loops.

BBC used for:
Doors Prison Cell Open and Shut (Bought) – Dungeon door opening and closing – the same as used in episode 3

Adobe Sound Effects for:
Multimedia Internet CD-Rom Flash Electronic – Spell – The same sound as used for the Witch Princess’s spells in episode 3
Foley Prop Coin Flip and Catch Ringing Spin – Captain Liam pressing the corners of the jewel down
Foley Footsteps Cowboy Boots Debris Dirt Walking – Barry leaves – Needed something to show he was gone, before the door noise again.
Household Wood Old Wood Door Close – Door closes – Needed a sound to show that the guards had entered the shop.
Foley Coins Moving in Hand – Captain Liam hands coins to the potion man
Weapon Sword Remove From Sheath – Guards remove swords from sheaths

Mixed Sound Effects:
Oven Door Fall Open Metal Rattle (Prosound), mixed with Household Book Fall to Ground (Adobe) – Cage door opened – the hardest thing to find for this episode. I was searching for rattling cages and got nowhere. Think I searched for Metal rattle to get this one.
Water dripping in cave (Freesound) mixed with Witch Princess Gamelan Melody Stem – Dungeon atmosphere

Freesound for:
Cauldron bubbling – Water Bubbling – Same as last episode. water bubbling by ultraaxvii — https://freesound.org/s/591151/ — License: Creative Commons 0